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(GPU) AMD Radeon RX 590

(Profile updated as of 16th March. 2020)

I made a new GPU profile, yay! This time it is for my RX 590. The ultimate incarnation of the legendary Polaris architecture.

(Click for full images).

(picture 1) The silicon die of Polaris 30 on an XFX RX 590 Fatboy Graphics card. It is surrounded by its 8 GDDR5 SDRAM chips, each 1024 MB in size and linked via 32-bit interface to the GPU.

(picture 2) The architectural block-diagram for Polaris10/20/30.

(picture 3) =Actual silicon die-shot of the Polaris 10 GPU, Polaris 20 and 30 will be identical to the naked eye. Image Credit: Fritzchen Fritz.

(GPU) AMD Radeon RX 590
(GPU) AMD Radeon RX 590
(GPU) AMD Radeon RX 590

Graphics Card Information

Graphics Card: AMD Radeon RX 590

Graphics Card Manufacturer: Advanced Micro Devices

Graphics Card Release Date: November 15, 2018

Graphics Card MSRP: $279 USD

Graphics Processor Codename: Polaris 30 XT

Graphics Processor Manufacturer: Advanced Micro Devices

Graphics Processor Implementation: Full Chip

Graphics Interface: PCI-E 16x Gen3

Architecture: Graphics Core Next 4th Generation (GCN4)

Lithography Process: Global Foundries 12nmLP FinFET

Approximate die size: 232mm²

Sasha's GPU die Size Rating: small

Approximate Transistor Count: 5,700 Million

Approximate Transistor Density: 24.5 Million / Square Milimetre


GPU Features

Double-speed FP16 Shading: No (1:1 FP32)

Asynchronous Compute Capability: Full

DirectX Hardware Support: DX12.0 (FL 12_0)

Dedicated DXR Acelleration on chip: No

Variable-rate Shading: No

Adv. Geometry shading: No

Adv. Geometry shading (Programmable/DX12 Mesh Shaders): No

AI/ML Acceleration: No

Advanced Memory Management: No

Integer and Float Shader Co-execution: No

Tile-based Renderer: No



GPU Computing Resources

GPU Substructures: 4 Shader Engines

Graphics Cores: 36 Compute Units

Graphics Cores per Substructure: 9

Total Stream Processors (ALU/Shaders): 2304

Stream Processors per Graphics Core: 64

Graphics Core SIMD Structure: 4 x 16

Total Special Execution Units: 36 Scalar Units, 36 Branch Units, 576 Load/Store Units

Special Execution Units per Graphics Core: 1 Scalar, 1 Branch, 16 Load/Store Units

Total Texturing Units: 144

Texturing Units per Graphics Core: 4

Pixel Pipelines (ROPs): 32 (8 x Render Backend with 4 Pixels per clock)

Level 2 shared on-chip cache: 2048 KB

Geometry/Tessellation Processors: 4

Raster Engines: 4


GPU Memory Subsystem

Graphics Memory Type: GDDR5

Graphics Memory Standard Capacity: 8192 MB

Graphics Memory Composition: 8 x 1024 MB GDDR5 SDRAM Chips

Graphics Memory Access Granularity: 32-bit (4 bytes)

Graphics Memory Standard Clock Speed / Data Rate: 2000 MHz / 8000 MHz

Graphics Memory Full Interface Width: 256-bit (32 bytes per clock)

Graphics Memory Peak Memory Bandwidth: 256 GB/s


GPU Frequency and Peak performance

Graphics Engine Clock: 1545 MHz

GPU Computing Power FP16: 7,119,360 Million operations per second with FMA

GPU Computing Power FP32: 7,119,360 Million operations per second with FMA

GPU Computing Power FP64: 444,960 Million operations per second with FMA

GPU Texturing Rate INT8: 222,480 Million texels per second

GPU Texturing Rate FP16: 111,240‬Million texels per second

GPU Pixel Rate: 49,440 Million pixels per second

GPU Primitive Rate: 6,180 Million triangles per second


GPU Thermal and Power

Standard Cooling Solution: Custom designs with multiple fans and large heatsinks (no shipping reference design exists to my knowledge)

Typical Board Power: 180-225 W *

Maximum Board Power: varies by design

Maximum Allowed Junction Temperature (TJ Max): 95*C *




Graphics Card description

The RX 590 launched in late 2018 as a refresh to AMD's mid-range 500 series lineup. The card is based on the same Graphics Core Next 4th Generation "Polaris" silicon as used in the RX 580 and RX 480 before that, but is ported to GlobalFoundries' newer 12nmLP process to allow for higher clock speed at the same voltage or lower power at the same clock speed. AMD chose to put all the process gains into increasing the GPU core clock significantly, which now runs at over 1.5 GHz, at the expense of power efficiency. The memory subsystem remains unchanged with 8GB standard of GDDR5 operating at 8 Gbps. The card launched for $279 USD, which was more expensive than the card it was aimed at competing with. However, it was faster, but not really great value. As of the time of writing RX 590 cards have dropped to around $199-219 and this card competes directly with the GeForce GTX 1660.


Graphics Card approximate 3D Performance

Sasha's gaming performance rating (2020): Great for 1080p High settings 60 FPS



Radeon RX 590 is a low-mid range graphics card that offers gaming performance very similar to the NVIDIA GeForce GTX 1660 (non-Ti). It is about 10% faster than the GTX 1060 6GB and RX 580, and can be over 20% faster than the first graphics card based on this silicon: the RX 480 (entirely due to custom designs not throttling, and signficiantly increased clock speeds due to manufacturing process differences). Performance is well suited for 1920x1080 monitors and 60 Frames Per Second with near max graphics settings. Some more demanding games will require reduced settings or lower average Frame rate.


Notes

Typical Board Power: AMD does not officially state a TBP for RX 590 cards on their website. However, the rough board power range for most 590 cards is in the 180-225 W range. Please note that in some gaming situations the card will draw less than this, this is just the specified amount of power the BIOS is programmed to allow without any overclocking.

Maximum GPU Temperature: There is no official maximum safe temperature listed for RX 590 that I can find but at stock operation the GPU would be safe to around 95*C going by the silicon used in my understanding. Please note GPU safe temperature is reduced as the voltage climbs out of the normal operating range.



Misc.

This bit is for my personal opinion on this Graphics card / Graphics processor



Sasha's Awesomeness Rating: Pretty Good

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